.: ATOM :.

 
 

Atom


Atom is a "ASE compiler", it create SCM Files form ASE. The ASE file format is an ASCII file format, exported by 3D Studio MAX. It can be read by a human, but pretty heavy and slow to parse, that's why you need something faster and lighter. SCM match perfectly for that, and Atom is here to compile your ASE files to SCM files, thus, your games will be faster and lighter with SCM files already created.

It's very easy to use it, you just have to drop a .ase file on it, and it'll generate a .scm file into the same directory as the .ase. You can also make a mass-generating, it's easy also, you just have to drop several .ase file on Atom and it'll generate every needed .scm files.

 

You have to know that every SCM files generated will have default color patterns set to white (0xFFFFFFFF).
Object names are given by the ASE structure.

 

PS : Atom doesn't use the libase, I rewrote an ASE parser form scratch to make it much more optimized and specific for that.

 

 
 

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